Circular Board Game
Okattaupos is a game played with pieces on a circular board. It has many similarities to the real-life game of Chess. The game is for two players and is completed by scoring the most points. Points can be scored by removing your own pieces from the board or capturing your opponent’s.
- Okattaupos Handbook, 7E (842 A.T.)
Okattaupos’ origins have been lost to time, but the game is thought to be from around the Timekeeping Reset, in the century before or after.1 It is widely accepted that the game comes from the Kolegi systems of The Hilt though a small number of scholars believe it originated in the institutes of Parallelium.1 Games are usually completed in under an hour (of In Extremis time), with rare exceptions.
The circular board is divided into rings and wedges, seen above. Two players each control their own 14 pieces that are distinctly separate colours. There are four different categories of pieces. Fodders are the most numerous (9 per side) and can move one space in any direction. Runes can move four spaces either along its current ring or wedge, but not both. Like Runes, Seers can move up to four spaces at once but are limited to a single direction—the direction is determined by the shape of the piece itself. There are two Runes and Seers each, and one Divine. Divines can move one space in any direction. Aside from the placement of the Fodders around the remaining five (5) pieces, their positioning is not set.
The object of Okattaupos is to win by scoring the most points. Each piece is worth an amount of points determined before the game—usually 1 for Fodders, 2 for Runes, 3 for Seers, 4 for the Divine. There are two ways to score, removing your own pieces by moving them into ring H – the center of the board – or capturing your opponent’s pieces. A player can only move a piece into ring H if the opponent does not have a piece in ring G, and a player can only capture an opponent’s piece from behind, that is from a ring to the outside of the desired piece.